516: That New Card Smell
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KMO talks with solo game designer, James Patton about the Cyberpunk-themed game that he has been working on for the last couple of years. The conversation starts out with an examination of the boundaries of the cyberpunk genre and branches out from there to encompass several recurring C-Realm themes including the cynical manipulation of human psychology to extract treasure from the naive, the unwary, and the vulnerable. What do you think? Are loot crates a form of gambling?
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